
RAID Farming Guide
The most efficient ways to farm silver, XP, gear, masteries, and shards. Where to spend your energy every day for maximum account progression — no wasted resources.
Energy is your most valuable resource in RAID. Every point of energy you spend should move your account forward. The difference between players who progress fast and those who stall is simple: efficient farming. This guide shows you exactly where to spend every drop of energy for maximum returns — campaign, dungeons, masteries, and Clan Boss.
Daily Energy Budget (Free-to-Play)
Campaign Farming — Silver & XP
12-3 Brutal (Brimstone Path)
Shields sell for the most silver of any campaign drop. Stage 3 gives slightly more XP than stage 6 or 7 due to enemy composition.
Any AoE damage dealer at level 60 with full masteries. Kael (your starter) works perfectly early on. Later upgrade to Fellhound or Bellower for 6-second runs.
~10,000-15,000 silver per run (gear sold) + ~8,500 silver from clear reward. Roughly 18,000-23,000 total per run on Brutal 12-3.
8,640 XP per champion when running solo farmer + 3 food (with XP boost active). Roughly 2x XP without boost.
Always farm with an XP Boost active. Never farm campaign without one — it doubles your efficiency. You get free XP boosts from daily login rewards, missions, and events.
Minotaur's Labyrinth — Masteries
Stage 15
~600-800 gems worth of energy per champion to max masteries (if farming instead of buying)
One strong level 60 champion that can solo stage 15, carrying 4 champions that need masteries. Kael with lifesteal gear works well.
First champion: BUY masteries with 800 gems. Second champion onward: FARM stage 15. The 800 gems on your first carry saves weeks of progression.
~2-3 hours of auto-battles for one champion's full masteries (depending on clear speed)
Tier 6 masteries (Warmaster / Giant Slayer) deal % Max HP damage — essential for Clan Boss. Never skip them on your key champions.
Dragon's Lair — Speed & Accuracy Gear
Dragon 20 (early game), Dragon 24-25 (mid/late game)
Speed set (2-piece: +12% Speed), Accuracy set (2-piece: +40 Accuracy), Lifesteal set (4-piece: heal 30% of damage dealt)
Speed and Accuracy are the two most important stats for progression. Dragon drops the sets that provide them. Farm Dragon until all key champions have Speed boots with Speed substats.
16 energy per run (stage 20+). Worth spending all daily energy here early on.
When you can auto-clear Dragon 20 in under 3 minutes with 100% success rate. Then move to Spider.
Don't farm Dragon below stage 16 — the drop rates for 5-6 star gear are too low. Push campaign first, then jump straight to Dragon 16+.
Spider's Den — Accessories & Silver
Spider 20 (best silver-to-energy ratio), Spider 24-25 (best accessory quality)
Rings, Amulets, Banners (Amulets and Banners can only be obtained from Spider). Banners with Speed substat are the single biggest upgrade in the game.
Accessories provide huge stat boosts (up to +96 Accuracy from a 6-star Banner). Cannot be obtained anywhere else. Also the best silver farm — Spider 20 is more silver-efficient than campaign.
AoE HP Burn is key. Artak (free login champion) places HP Burn on all spiderlings and activates it — he can solo Spider 20.
~500,000-800,000 silver (selling accessories). Higher stages give more but are harder to farm efficiently.
If you have Artak, build him with high HP, Speed, and Accuracy — he demolishes Spider. No Artak? Use Ultimate Galek or Drexthar Bloodtwin (free from Tag Arena bazaar).
Fire Knight's Castle — Shield & Regen Gear
Fire Knight 20-25
Shield set (protects team at battle start), Regen set (heals 15% HP + 5% every turn), Stun set (18% chance to stun). Savage set (ignores 25% defense) also drops here.
Multi-hit A1 champions are essential to break the Fire Knight's shield (requires 5-10 hits per turn). Coldheart, Athel, Apothecary, and Alure are excellent here.
16 energy per run. Higher energy cost than Dragon, so focus on Dragon first.
After you have solid Speed gear from Dragon and accessories from Spider. Fire Knight is the third dungeon priority.
Savage gear is endgame gear — it ignores 25% of enemy defense and is essential for Arena nukers. Farm Fire Knight 25 once your team can handle it.
Clan Boss — Daily Rewards
Easy → Normal → Hard → Brutal → Nightmare → Ultra-Nightmare
Sacred Shards, Legendary Books, Epic Books, Void Shards, Ancient Shards, Immortal & Cruel gear. Even Nightmare top chest can drop Sacred Shards.
4 clan boss keys per day (resets at daily reset). Use ALL keys every single day — no exceptions.
Early game: 1-key Hard. Mid game: 2-key Nightmare. End game: 1-key Ultra-Nightmare.
Decrease ATK (always up), Poisoners (Kael, Frozen Banshee), Ally Protection, Increase DEF, Block Debuffs or Cleanse, Leech or Lifesteal for sustain.
Clan Boss is the #1 source of free shards and books. Every day you skip Clan Boss is a day you lost a chance at a Sacred Shard. Never skip it.
Start Farming Smarter Today
RAID is free on PC and mobile. Use code WEHARTU to get a free Legendary champion and start your farming journey with an edge.
Play RAID Free NowAffiliate link — Jay earns a commission at no extra cost to you